In the ringed platform, robots will fight the ultimate battle. With a series of rounds, the first robot to push or flip the contesting bot out of the boundary proves to be the winner. Following the fashion of a tournament hierarchy, will your robot have what it takes to make it to the top? This competition not only wins the hearts of the robot designers, but it is also our biggest crowd pleaser.

Competition Design

The Arena: The Arena will be a circular piece of panaflex on which two robots will fight to push one another out of the ring, or knock the robot upside down. The ring will be of 90 cm in diameter.
Proceedings: Only LEGO Mindstorms kit is permitted for use in this competition. The robots may be designed as per the need of the team.

  • Qualifiers: The robot to detect and knock over (or push) a stationary object, will be considered for qualifying to the next round.
  • Heats (Best-of-Three) round: Teams will go head-to-head against each other in a league format, of each team playing against all the remaining teams. A win means 3 points, a draw would mean 1 point, and a loss would mean no points at all. The top 4 teams will qualify for the semi-finals.
  • Semi-Final and Final: There will be a best-of-three series between opposing teams, and the winner will be decided.
  • Judgement Criteria

    Permitted Robot Specifications:

    • Only 1 brick per robot is allowed.
    • The robots should be fully autonomous. Wireless control will not be allowed. The robot can’t exceed a diameter and height of 25 cm. Score penalty or disqualification criteria is in the hands of the judges.
    • The robot shouldn’t weigh more than 2.5kg.
    • Actuators which may damage the opposing robots (which may include solenoids) are not allowed. The robots can lift each other using actuators similar to forklifts. The robots are allowed to push, grab and dodge only.
    Timeouts: Before the start of each match, 90 seconds of calibration time will be given to both the teams. Any team can take a timeout of 90 seconds to recalibrate their sensors any time during the round. The timeout can be availed only once contest. This timeout should not be used to reprogram the robot. Overtime: The maximum duration of a round is 45 seconds. If a round fails to yield any result within this time, both the robots will be called for a retry. In such a case, the scores of both the teams will remain unaffected, unless this happens thrice and the match ends as a draw. Forfeits: Robots cannot be handpicked once the round starts. In such a case, the timeout can be availed. Otherwise, if this practice is done more than once, it would be considered as a forfeit, and would count as a loss in the score.


    • We reserve the right to change, modify, or adapt all rules as deemed appropriate by IBA Probattle in order to uphold and maintain a spirit of overall fairness and good sportsmanship, with or without prior notice.
    • The Administrators also reserves the right to make judgment on cases that are not specifically supported, or detailed in these rules, or even goes against these rules may be taken in extreme cases, to preserve fair play and sportsmanship.
    • If any provision of the rules shall be invalid or impracticable in whole or in part this shall not affect the validity of the remaining part of these rules. In lieu of the invalid or impracticable provision an appropriate provision shall apply which is nearest to the intent of to what would have been the intention in keeping with the meaning and purpose of the rules.
    • All players and teams are to uphold the spirit of fair play at all times.
    • The decision of the judges is final.
    • Unsportsmanlike conduct of any type, including but not limited to racist or abusive remarks and attempts to circumvent or abuse any policy as determined by IBA Probattle is not tolerated and is subject to punishments including forfeits, expulsions, disqualification, or any other action deemed appropriate by the management.
    • These are the only rules which are valid for the competition, its participants and all matches played within the scope of the competition. With his participation the participant states that he understands and accepts all rules.

    Event Head:

    Ahmed Paracha

    Event Head Details:



    Register Now Register as Stemmer